Key Features:
• Comprehensive coverage of both fundamental principles and the latest advancements in C programming.
• Each chapter adopts an outcome-based learning methodology aligned with “Bloom’s Taxonomy”.
• Robust pedagogical elements, including:
o Worked-out Programming Problems
o Tips and Essential Notes
o “Always Remember" section for a quick concept recap
o 24 Case Studies
o Multiple Choice Questions
o Programming and Debugging Exercises
o Interview Questions
o Critical Thinking Questions
• Two captivating projects:
o Electricity Board Management System
o Creating Web Services in C
• An engaging appendix dedicated to “Graphic Programming Using C”.
Designed to meet the needs of first-time learners and lifelong enthusiasts alike, this book invites readers to embark on a comprehensive journey through the world of C programming. Continuing its legacy as a bestseller, this edition offers a structured approach, guiding readers from basic to advanced concepts. With rich pedagogy and
challenging exercises, it remains invaluable for learners and instructors alike. Enriched with practical applications, the book fosters hands-on experience crucial for success in software development. With a modern perspective and engaging content, this edition equips readers with essential skills tailored for today’s industry demands.
24*2*18 cm
800 gram
Chapter 1: Introduction to Computing
Chapter 2: Overview of C
Chapter 3: Constants, Variables, and Data Types
Chapter 4: Operators and Expressions
Chapter 5: Managing Input and Output Operations
Chapter 6: Decision Making and Branching
Chapter 7: Decision Making and Looping
Chapter 8: Array
Chapter 9: Character Arrays and Strings
Chapter 10: User Defined Functions
Chapter 11: Structures and Unions
Chapter 12: Pointers
Chapter 13: File Management in C
Chapter 14: Dynamic Memory Allocation and Linked Lists
Chapter 15: The Preprocessor
Chapter 16: Developing a C Program: Some Guidelines
Appendix I: Bit-Level Programming
Appendix II: ANSCII Values of Characters
Appendix III: ANSI C Library Functions
Appendix IV: Projects
Appendix V: C99, C11 and C23 Features
Appendix VI: Graphics Programming Using C
Index